Well, this is my first attempt at a blog. Having not done this before, I think I might actually enjoy it!
Anyway, I’ll start by asking whether you like Nintendo games; more specifically Paper Mario: The Thousand-Year Door? I’ve played through this game several times over the last few years, and I’ve got steadily better at it. I won’t describe the game if you’ve not heard of it; simply click the link and all the information you need is there.
This post is going to look at several of the self-imposed challenges that people do. Firstly, we have the (optionally minimalist) OBPNBNLP run, which stands for Only Badge Points, No Badges, No Levelled Partners. In this run, every time you level up, you increase Badge Points, but you never wear any badges. You also don’t upgrade your partners. You play through the game with only 10 HP and 5 FP, while wearing no badges. People often call this the “Level 0″ (or Level Nought or Level Zero) Run, because Level 1 is 10 HP, 5 FP, 3 BP.
Then there’s the Negative Run (or Level -1), where people reduce their Max HP to 5 as early as possible, which is immediately after Chapter 5. To make it even harder, exceptions to the No Badge rule can be made, such as Double Pain and/or one or two Unsimplifiers.
The optional “minimalist” part is where you do as little as required to complete the game; this means you only fight necessary battles and don’t complete any sidequests, etc. Finally, once the main quest is completed, you can attempt a Pit of 100 Trials run, keeping the same restrictions. I completed this run a couple of years ago, but forgot to do the Pit; I still had the save file, so I completed the Pit a few months ago.
Another popular self-imposed challenge is the Pre-Hooktail Pit of 100 Trials Run, more commonly known as the Pre-Hooktail Pit Run. In this run, you play through the prologue and most of Chapter 1, but stop short of fighting Hooktail (the Chapter 1 boss). You then go down to the Thousand-Year Door and enter the Pit of 100 Trials, and complete the whole thing in one go, without leaving part of the way down. This run is very popular, and it requires a lot of skill at Superguarding (the game’s term for counter-attacking). Being able to consistently perform Stylish Moves and hit the BINGO! Roulette also helps.
This is Part 9 – the boss fight against Bonetail. If you are interested in these sorts of challenges, then this game’s GameFAQs message board has a lot of information. Simply use the Search Bar – terms such as Hooktail, Challenge etc. will help you find what you are looking for.
If you are interested in watching one of these challenge runs, I have prepared a full, unedited Pre-Hooktail Pit Run for your viewing pleasure, along with written commentary. Here is the link to the playlist and videos:
Part 1: http://youtu.be/83HOLIR5nNA
Part 2: http://youtu.be/q9anhwWh0t4
Part 3: http://youtu.be/77s-kBQjodY
Part 4: http://youtu.be/CYgKKUvHP9M
Part 5: http://youtu.be/PXb25Ul4xhM
Part 6: http://youtu.be/2_8zWbEwBM8
Part 7: http://youtu.be/ynC6F1c5ETc
Part 8: http://youtu.be/d_MeIb2nUDQ
Part 9: http://youtu.be/Tq2PgtospWk
Finally, a link to my Youtube channel: http://www.youtube.com/avengah
If you enjoy my videos, please spread the word! I like to think that this is the best Pre-Hooktail Pit Run video series on Youtube at the moment; if anyone finds a better one, I will recant this statement. Almost everyone else uses Mega Rush P (which makes it cheap), and almost everyone else has their partners die regularly. This does NOT happen in my run!